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openGL game engine  
 
 
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Welcome
to the homepage of zEngine, the free opensource game engine written in C++ and openGL for Windows. Currently the engine is in pre-alpha stage but we have released a tech demo in the downloads section

zEngine currently supports:

  • level loading
  • BMP texture loading
  • MIPMAPS
  • Alpha Blending
  • Ambient lighting
  • Dynamic lighting (Work In Progress)
For in the future:
  • Collision detection
  • Particle engine
  • Loading models (3d studio max or milkshape)
  • Bump mapping
  • shadows
  • Fonts

 


Screenshots