to the homepage of zEngine, the free opensource game engine written in C++ and openGL for Windows. Currently the engine is in pre-alpha stage but we have released a tech demo in the downloads section
zEngine currently supports:
- level loading
- BMP texture loading
- MIPMAPS
- Alpha Blending
- Ambient lighting
- Dynamic lighting (Work In Progress)
For in the future:
- Collision detection
- Particle engine
- Loading models (3d studio max or milkshape)
- Bump mapping
- shadows
- Fonts
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